Monday, October 18, 2010

3.13 compared with the previous version 3.2 does not have much change, compared to each ULD

 Species AOE occasions, Grand Cross of the army chief in addition to 5 small strong AOE's a need no other.

Deep battle or in the main talent. Of course,Discount UGG boots, there are many on the dignity of WMO thieves red list, and high. But 3.22 together with the knife cut the fan. Well, the tragedy coming. wait.

to business. Big 5 battle the Crusaders. A total of 50 attempts opportunity will not be refreshed after light BOSS . get rid of the remaining attempts after Anub'arak more perfect tribute to the better tribute to 272 times .50 level cloak.

one. the North herd leader.

: Think of it as Orgrimmar stakes to play just fine.

team arrangements in general, are close combat melee just turn the fire to the body of Kobolds. the rest of the dog's head to kill people by remote. we all know, a head injury who is immune AOE, so many people are under the bloodthirsty to open skills, does not have to. AE does not play BOSS kobolds, but the dog but can AE headman to BOSS. kobolds know someone who is upper body, you can cut target dog headman, the impulse to open the blade the way AE BOSS. of course there are some risks, for example, all consecutive 5 kobolds throw the remote out. Therefore, in order to avoid embarrassment, the general second headman not throwing melee dogs to connect the skills used up, so the CD can just turn around P2.

Another one is the dog's head who threw the fire. normally would not throw near the melee, but not excluded that a small probability, however, always pay attention to their own DEBUFF, move the location to be burned immediately.

: a Huochong a worm. you want to successfully kill the two insects, we must understand the battle principle.

two insects like long. If you did not recognize, it good to see the tail. no tail do not move, but will periodically fly around the melee attack, and randomly a team member and its vicinity cast DEBUFF (worm put the poison Huochong put the flame AOE). while the tail of the worm can move, it will from time to time in the body to produce a drug ring, and would have in front of all cast DEBUFF (poison or fire). Huochong a tail opening moves, worm did not move the tail. Every once in two insects will drill into the ground, re-drilled the tail when the exchange. poisoning people who rely on the fire to burn the DEBUFF.

groups because there is no tail worm fly strike, so the thieves and other close combat is not the entire output of the tail of the worm until the end of P2.
< br> This stage is more stressed than normal mode point is scattered. at all times ensure that your 11-yard radius of not more than 2 people. is to avoid the random name no tail worm infected more people DEBUFF. melee generally fall into three heap, left / rear / right. behind the wild is generally left to Germany, and in so soon turned around when the attention of the direction of MT, not to be sprayed insects. insects to look at the foot of the drug ring, step up jump over 8000, with a poison or fire on the knees.

skills to note that here is the use of dance to kill and cape.

dance just in time to kill a drug ring, it is dangerous, of course, If you seek DPS, then you can make a feint, 4000 the DOT hop speed is acceptable.

cloak on here can not be spent in the DEBUFF. poisoned near you sure that MT fire, burn directly about the past like, in a fire, do not undo the first time, perhaps one among the whole regiment to fire you, you direct solution out, it is not the poisoning MT released yet? < br>
come out after the third drill to enter the P3, and if not destroyed this time, there may have to face the same situation in the BOSS 3.

:

BOSS will knock the population, so the MT will pull against the wall, where if you want to play high DPS, will remember well to knock the interval, when the station hit the front wall to fly out, playing after flying to the back of the output. and then the next times to knock the front around to the front. so repeatedly.

the assault on the BOSS, HOTFIX more after the reaction time of 0.5 seconds, so do not be too difficult to run away. getting ready to quick solution. coupled with Sprint, the two can be very reliable in the dodge, even if the normal speed, with the Leopard group of hunters, but also can run away. Do not sway, do not see how the BOSS hit over, as long as you clear you where to face run and executed on OK. BOSS will hit 10 seconds after halo duration of coma, the damage increased by 100%. skills to open at this time. hit Halo 3 to kill, slow down, 4 times. has not hit out on the wild. According to the operational team time to arrange skills.

downstairs added: pits collision between the time .. BOSS flew into the top corner before the man disappeared .. can be avoided by thieves top corner .. and there is no harm to

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the first week of play was lunch time, ah, one-off. and then the second week of the hotfix, buff the Lord .... far more difficult over the No. 1.

BOSS battle ontology of DPS pressure is not great. The key point is br>: BOSS would call vanity doors and volcanoes. CD is 60 seconds. Void will be out the door banshee, a hard fought two very dangerous. volcanoes out of hell fire. BUFF hard after the addition of a hell fire, fight slower out, the more easily destroy mission. So here set fire to compare the ability of the test.

hit the door the first week and the volcano did not pressure, not seen a second Banshee. HOTFIX later, DPS even a little bit slower, more will result in a banshee and then destroy mission.'s very demanding on the DPS.

DBM time thieves optimistic article, and the remaining 5 seconds to save energy when the three stars, and then skills for playing cutting target to open the door empty. impulsive blade open at this time out with AE banshee. playing time does not need to open the volcanic skills, as more of a hell fire, and pay attention to the words of self-protection may not have much impact , but more of a banshee, then, two groups of women are silent counter-demon would be very dangerous.

: aggregation flames and burning flesh and blood can be used cloak solutions, personal recommendation depolymerization flames, do not delay DPS , and will not leave the fire, but also to clean and a lot of scenes. Of course, if the treatment was or is counter-attrition, in order to reduce the pressure on possible solutions to the burning flesh and blood therapy. scene than most chaotic time of rampant around the time the fire of hell. Hellfire Random AOE and after flying out through the left after the flame is important to note. need to immediately run away to avoid being A. feint kick down the volcano I basically constant, although it will damage some DPS, but it is difficult death out.

flames of other people left the polymerization is a very dangerous fire. In particular, there is guilty of 2 of the polymerization flames did not go along with four or five stacked pile fire, uh, step one foot on seconds. hit the door and around the volcano, when particular attention to whether someone in the aggregate flames.

: 10 seconds to play a complete reading of section CD Genjiao match ... basically no brain interrupted. hell fire BOSS MT will move when pulled, this time the foot BOSS Hellfire, then you can consider throwing interrupted.

thieves not only to brush the body, but also incidentally beat banshee and hell fire. especially the hell fire , under the premise of the ability to provide maximum DPS. this fight is DPS high, the pressure to drop away. Instead DPS is low, stress will be doubled.

downstairs added: (17 floor) Our Mission thieves have a task, that is, to break a door or a volcano. Each advance under the UI can be in place (in most cases is the BOSS left, if at the time he turned around and put the brush skills, it will change position. Advance in place, fighting an evil thief to take armor, after do not fill, the team quickly set the fire, then quickly destroyed. dignity of the thieves would have the same place, Sunder, then, should be more convenient than fighting thieves.

(14 F) the old 2 go out and volcanoes under the previous focus on the back door and the station seems to be out of a volcano in the BOSS melee near the left hand side and then left on the line

here to see the other side of the key controls how the chopper. locked the other chopper the DPS, basically to have a.

thieves recommend fighting talent in one hand and maimed hand numbness, talent fans interrupted a knife, you can complete control of some legal systems such as Master Professional. of course, also be involved thieves set fire slow + paralysis incidentally interrupted. It is said that these small BOSS regular set the fire, set fire to control their treatment of people a great chance. If you complete control of a treatment, remember that hand according to Sprint, according to evade the one hand, call your teammates to hear the name of death-defying run. (we control the other person will be a kitchen knife set fire to remind each other's goals, points to who will come to run away kite)

usually kill the priest hands because ah this is very powerful to disperse. Finally kill the chopper. chopper attention to disarm playing, playing a commoner attention to interrupt the armor. hands free cheat badges and then attack 5 stars kidney, kidney shot CD cut when cutting flat ready for the next save of 5 stars kidney shot, surrounded by more than one reading of the career break without brain knife fan.

BOSS with the general conclusion that nothing different is cooking .....

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borrow a station under plans to describe the way we play. the other I do not play very well, welcome to add.

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This play is to simplify the DPS and the treatment of post moves, the pressure is mainly concentrated in a few outstanding goalkeeper of the body. by the goalkeeper the ball at the edge of yarns to protect the central eating people.

difficulty modes in, except when special skills, different color ball explosion was the main reason for attrition. normal mode,bailey UGG boots, hit the ball a couple of different color, not how the basic DOT. But the difficulty mode to remove a ball of resistance there 1W + injury, the two die. Even in the crowd, if you see a different color to be the goalkeeper missed the ball over, want to make a feint, or cloak. Of course, the cape the best solution to keep the black / white conflict.
< br> In the goalkeeper due diligence under the premise of how to deal with special skills is the key to this fight. Black / White Shield + Black / White AOE, a total of four skills as a cycle, less than two cycles will be violent. cycle like Freyja's mobs mechanism, the same special skills in a loop does not appear the second time.

: This play is broken do not change color shield, as far away from the door, waiting for you changed color, BOSS 6 seconds for the treatment of all finished. So here is a direct cut target broken shield. This requires that DPS is very violent for the job because half of the DPS can only play 50% of the damage.

a principle to follow is DPS is not enough, consider the first shield Bloodlust, the second shield can determine the color, then cut the opposite color to play in advance. You can save 5 stars, and other special skills, if the shield directly Eviscerate, needs stronger in this outbreak .

cut target broken shield, do not go stand in another group of people, so that the goalkeeper let the ball, the ball for you is a different color, deep-fried, they would die. stations best two among groups of people, can output to the BOSS to the most remote, um, since when I break the shield after the bombing of Sikou the DKP, I always play safe

feint a ... right. Do not use the killing dance. two words are not enough BOSS distance flying, calling on the dead. tragedy ah this skill, I feel pretty good single output, AOE, when too many restrictions.

: This is a top priority. can be said that 90% of the attrition came from this time. In fact, the case of the dead less AOE, on the contrary, cut the door from the crowd to the color of yarns, and then turned and ran to another door cut back to the original color back stations, wandering the middle of all the ball before this journey is the most dangerous. And the most attrition, are often killed by Harmonia ball.

as the twin of the DPS, requirements are not high, so the color when cut, AE need to be replaced and a color, which means there is no goalkeeper short period of time, so avoid the requirements of all their different color balls, but do not go relying on the goalkeeper.

avoid the same color ball, because members running pace is not consistent with prior, perhaps you first change the color, see a ball you want to eat the same color, but not had time to cut back on the color of your people, the ball is a different color, you ate does not matter, but it is likely to have killed the people behind, in order to avoid this, so should avoid the provisions of the same color balls.

that, AOE black and white when the ball needs to avoid Even if I die cloak a feint, not eat, because you are not the only one around.

crowd - the door - the door - the crowd, the line is a triangle, always pay attention to DBM's special skills the next time the timer, we must advance this promising range of people to the door of the ball trajectory, suggesting that AOE need to switch the color, do not worry, it is important not to become entangled in the past to point the door, hide the ball is the first one, can wait to get around the ball drift past the ball, but to avoid a direct hit, even ran the ball a lot slower, you can also open cape top AOE, must die, to be very calm ah. point of maximum distance when the door point to the next color after the door ready to switch back to original color, do not rush to the point just below the door, there is the most dangerous place.

short, AOE when the whole regiment to hide the ball, do not need to cut the natural color of a good hiding, you need to cut the color triangle in this journey, many would prefer to look around, do not touch the ball, it allows BOSS cloak of AOE, but try not to open a cloak pool.

normal Team DPS, basic skills, in particular before and after the 6th can be destroyed. The last two sets of special skills if the shield would increase the blood will be very dangerous. slightly with attrition, could not afford to break the shield off group, and if which can determine the next open shield, may advance to play for different color, if the judge can not, please leave a good skills. especially the pioneers, do not be a strong light or dark Superman strong skills ..... BUFF cheated < br>
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fighting a total of three stages. the ground stage is P1, boring after P2, 30% of blood followed by P3.

BOSS can be divided two kinds of tactics: Two tanks and three tanks.

dual tactics of Tanzania Tanzania equipped with a small strong demanding ST ([), and has very good control and hate-depth understanding of the model. ST is the test of personal technology. and because the reduction of the number of tanks, pressure reducing DPS.

tactics of the three tanks, the requirements of the two act in harmony and sense of distance is better than ST. need not be very stringent equipment requirements, AOE when hatred is also stable. but because more than a full blood Tanzania P3 causes and treatment for the DPS increase the pressure will follow.

We are a small two-strong tanks destroyed, so here only talk about this play thieves need attention.

hard mode compared to the difference between normal mode, not just the blood increase, and heaven only 6 ice cubes, P3 is 30% DOT Current HP / sec.

:. thieves at this stage there are two major attention, misleading, and interrupted.

shown in Fig. This is the last station, and P3 a little strong to refresh point.

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1. misleading: because it is 4 small pull together, so opening a DK only need to pull down the ice break. Output BOSS 5 star waiting to save a little cutting and strong flush. little strength is fixed spawn points 4 points, respectively, 1234. We are the four thieves, left / left / right upper / lower right point of a person in charge of a little strong. to ensure that When they came upon hatred in ST. Here's misleading, you need to run out before the arrival of two steps in the crowd hit the BOSS, but not so strange gathered to mislead, it is easy to lay because of misleading not promptly treated, may touch the front what will not die, but all empty of blood when the P3 to touch down under. And down it means the collapse of the treatment.

as a single tank need to pull four strange, superimposed with each other is very scary BUFF , an increase of 100% of attack speed Layer 3 overlay, the basic per second will be dozens of ST under attack, they can not be backless, or is the instantaneous seconds, pull very strange aspects. and because the equipment with the problem, hatred is difficult to play up, So here it is important to mislead thieves. If there is no four thieves, could be considered misleading to the hunter pulled a throwing himself a latter ST.

2. interrupted: a little skill called Shadow of a strong shock, We called him the dark step, step into a team that is dark body (basic to the most distant target) and the damage caused by 2W +, will be second person. separate the impact of a shadow mobs cast time is much less than 7 seconds 8 seconds . but 4 little strange pulling together three 100% casting speed increase stack, it is people collapsed, the final reading of articles is about 0.9 seconds,UGGs, seconds seconds to put on the need to break. interrupted difficult. thieves need for collective paralysis drugs, and the expense of points about DPS in exchange for 0.3 seconds to extend the cast.

After several attempts, step on the shadow cast time has been calculated very accurately (error less than 1 second). to DBM's boring time as the standard.

the first drill to release a total of 2 times before .48S/18S. the first wave of 48 seconds, 18 seconds, the second wave.

second penetrating before .38S/8S will cast a total of 2 times, once every 30 seconds and then shadow impact, until the end of P3.

have cast time, and has a very big help to interrupt the cast before each 1 second to ensure that at least two blade fan no brain power, and discipline to ride the holy rage.

so basically no problem, we rarely interrupted later turnovers.

3. to avoid OT:

ST equipment problems, hatred is very unstable, the average fan blade without brain but will not OT, but it is dangerous impulse blade. In particular, when the blade, only one a strange result in a high threat, ST's goal is not necessarily the blame can not blame on the individual to that hatred.

here need to match up with the loss and impulse. first open skill misleading. skills with a disappearance of the end of time, and then continue to AE. blade to use, it is recommended to open ahead of schedule, and then misleading the knife fan. mislead the blade has got left after the forty-five seconds, and continue blowing a strange and certainly not OT's.

:.

because of the site is only 6 ice, so each can only use two drilling to a maximum of one to the emergency. but obviously, 2 Kuaibing is completely inadequate in , to thorn will be getting faster and faster until it stuck to the ice will stop. So here Knight protection needs to extend the hand of kite time.

1. kite: to sting after you, not cruising, to the longitudinal center line at the venue to do the shuttle run. that is slow moving on the ground when the previous stab kite,UGG shoes, pull away from the ice, wait to catch up with you after the stab, you will be protected Knight, back to the ice surface, there protection even if you do not plug into the DOT, but you have to protect the time in 10 seconds ran across the ice. that is not running away from the ice more than 70 yards distance, otherwise it is certainly not in the running.

try not to open a sprint, because everyone has a kite time is strictly required, 20S succeed, what is left when the last person to recover 10S BOSS kite into position to wait for it to come out. opened the sprint is likely to reduce kite time, undesirable.

sprint in the hands of state protection is not open out, remember.

Finally, if you land the kite sting, do not hate any change skills, the amount of thieves here to refer to disappear ... You hate clear, BOSS will be out chasing other people, getting faster and faster, but others are likely to respond to.

the specific location of the kite is: open strange in Tanzania the middle should come out first in the south of the drill near the spider's web. The second drill to come out in the North Field.

2. the treatment of small insects: bugs are about 4 points each refresh, arranged on each side 2 teams of people can be. chasing small insects come out at random a person too hard, and the superimposed second DOT DEBUFF, without limit, can cloak solution. There is a chase insects hate, but rarely change goals, if you destroyed its own separate 1 / 3 of blood around, he will hit you turned away. here mainly to control, you can play another slow Shiv deputy. small insects can be more about AOE fan blade. rampaging around the bugs, then eat slow and control, priority kill. with a high-rise conversion phase, the proposed solution cloak off.

:.

P3 is the key to the whole battle. Swarm , 30% per second speed of the current HP of the DOT, and 1.5 times the body BOSS treatment.

tell the truth, or focus on this stage to see the level of treatment. the whole regiment are empty about 10% of the blood, so P1 stage DEBUFF a very humble, but deadly in P3, 5 people in each random biting cold, around 5000 damage every 3 seconds, the blood in the whole group under the air brush is slow spike. digress .. . treatment strategies put aside.

into the P3 time. because P2 will give you a stack of small insects DEBUFF, if with DEBUFF into P3, no doubt suicidal. Therefore, the need for strict control of access to P3 time. came out in the second wave of mobs, to break into P3, then P2 superposition DEBUFF also disappear. to control the DPS, if the BOSS when the time did not got left to little more than 30% of the blood, the proposed Fan of Knives to stop hanging flat cut. misleading the completion of the second wave of small high level after machete hanging fan.

P3 for the thieves, interrupted and misleading, such as P1, to be perfect. P3 the pressure is very stable, So do not consider the RUSH and the like, as always.

recommendations to the thieves also installed a POWA, in the biting cold for a very obvious on the screen prompts, the first time out of cloak solution, reducing the treatment pressure. P3 most dangerous time ran out misleading than a little strong, and this time there is no flat cut BOSS, Judgement of Light can not return to the blood, may be a direct jump Swarm death, note that sugar, return to places quickly, then there will not be dangerous.

Aurora Al Weilin. hastily written not comprehensive enough, welcomed the exchange correction

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